

#Ultimate epic battle simulator for mac upgrade
In war simulator game, win impossible battles, get points and upgrade your warrior troops and arsenals. Key to victory on battlefield is all about how tactfully you build your real army of infantry, battle tanks, turrets and mercenaries. In Epic Battle Royale Games: Ultimate War Simulator the power of ammunition is not everything uses your wits, tactics & accurate strategy to defeat your rivals in ultimate battle game. Command your army carefully and slay your enemies in epic royale battles! Create your own strategy and slash your foes, only the strong commander’s survive. It’s time to engage in spectacularly real battle with unmatched war strategy by picking and building your own war army troopers Rise from nothing and become one of the greatest warlord in battle royale simulator game. The world is on fire! Command an entire warrior toons hero force consisting of infantry, mines, war tanks, turrets and mercenary against your enemy military troops. Use all the latest modern weapons to plan your battlefield strategy and witness one of the most epic battles ever seen in history of war games because in Epic Battle Royale Games: Ultimate War Simulator you will devise a strategy! Pick your warriors and lead them in to the warzone for ultimate battle as king of battle arena. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.Step into the battlefield for an ultimate battle army troop commander of the current aura unlike most critical tactical battle in the world of Orcs, medieval knights or the army of dead creatures (Skeletons). This enables bounce light completely in real time.

So I built my own dynamic global illumination lighting engine. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. Each individual decides his own path and navigates complex environments. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders! That is why we decided not to limit the amount of units in battle. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. Mess around with a massive variety of units. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Want to see 10,000 chickens fight an army of Romans? Sure, why not.

Create massive battles with absolutely no limits.
